"Voxel Quest (VQ) is a single-player, isometric, procedural, emergent, voxel-based, roguelike, tactical, turn-based RPG" which claims to be "one of the few game engines [...] that is truly volumetric. That means that every object is solid in a non-trivial manner. If you slice a brick wall in half, you will find every brick laid out properly in the new cross section. [...] By default, there are 128^3 (about 2 million) voxels per cubic meter. As a comparison, Minecraft uses one voxel (or quasi voxel) per cubic meter."
Well, this sounds interesting... #videogames #minecraft #voxel #rpg #roguelike